And in a eight-cubed map, when backing away from the center, I will approach the wall for a long time and then the center of the map will appear ahead of me , and I will be approaching it from the other side!
Infinite universe of finite size, but with a visible edge!
I can shoot rockets down into space and have them reappear far overhead. Interesting deathmatch possibilitys here.
Labels:
infinity,
oversize map bug,
quake one
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